I wanted to challenge myself with a hard surface model. This was a very fun project because I got to push my creativity and apply my passions while working on the operational and mechanical aspects of this model.
The fox rover was modeled within Maya and Zbrush. Its UVs were done inside of 3DS max. The metal material was built procedurally inside of Maya with Vray.
Modeling, Sculpting, Texturing ,Surfacing, Lighting & Rendering, Compositing